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Epoch arma 3 servers
Epoch arma 3 servers










epoch arma 3 servers

Note that setting maxMem to 2000 does not mean that the game will never allocate more then 2000 MiB. The file cache is always excluded from the virtual address limit, see our developers blog. Without the -maxMem parameter the engine attempts to set this parameter internaly to a reasonable value often defaulting to max values as described above.

  • 64-bit Windows + 64-bit game: (physical memory*4)/5.
  • The maximum is influenced by your operating system (any value over the maximum will be reverted to this value): Overrides memory allocation limit to a certain amount (in megabytes).ġ024 MiB is a hard-coded minimum (anything lower falls back to 1024). Example: -world=Utes.įor faster game loading (no default world loaded and world intro in the main menu, only at game start, disabled): -world=empty.ĭisables world intros in the main menu permanently. Real speed-up gained with this is likely to be negligible with Arma3, as the loading screens are handled in parallel with the game data being loaded, and the loading itself takes quite long thanks to the amount of data needed. noSplash is a startup option that allows you to bypass the splash screens on startup of Arma3. Sets the default Y Position of the Window.

    epoch arma 3 servers

    Sets the default X Position of the Window. Screen resolution / window size are set in arma3.cfg. Displays Arma windowed instead of full screen.












    Epoch arma 3 servers